AI Interrogation All Cases & Answers
Quick answer
Use this as the all-cases answer hub: pick the case, read the suspect and main contradiction, then open the detailed walkthrough.
Stuck on AI Interrogation? Start here. The fastest route is to identify your case, lock the suspect into a timeline, press the one contradiction that matters, then ask for confession with the evidence named in the prompt.
All Cases Quick Answer
| Case | Suspect | Crime | Main contradiction | Best questions | Answer status |
|---|---|---|---|---|---|
| Case 1 | Marcus | Bar incident | 9:30 alibi vs camera/witness timing | Timeline -> camera -> hammer -> bartender | Case 1 answers |
| Case 2 | Not fully verified | Heist | Access route plus sudden rent-money explanation | Access -> item -> route -> money | Case 2 answers |
| Case 3 | Not fully verified | Painting theft | Confirmed case name, exact route still being verified | Access -> object -> movement -> contradiction | Case 3 verified guide |
| Case 4 | Victor | CEO poisoning | Office access, coffee, poison, and document excuse | Coffee -> office -> documents -> motive | Case 4 answers |
| Case 5 | Leo | Arson / house or warehouse fire | Gaming alibi vs gasoline, CCTV, and location story | Alibi -> gasoline -> CCTV -> location | Case 5 answers |
| Case 6 | Unconfirmed | Unknown | Official description says six base cases, but public badge route is not confirmed | Status checks only | Case 6 status |
AI responses vary between runs, so this wiki does not pretend there is one permanent script. The reusable part is the evidence chain: suspect story, contradiction, next question, confession prompt.
Which Case Should You Open First?
If you searched "AI Interrogation all cases" or "AI Interrogation answers", open the exact case page rather than reading badge counts first. Case 4 and Case 5 are the current priority pages because they need more specific pressure routes than the early cases.
Case 1 and Case 2 are also worth checking if you are early in the game. They teach the same structure with lower-risk evidence chains: lock the timeline, name a witness or object, then force the suspect to explain the mismatch.
Confirmed Base Case Badges
| Case | Official badge name | Awarded count | Relative to Case 1 | Guide |
|---|---|---|---|---|
| Case 1 | The Bar Incident | 593,005 | 100% | Case 1 guide |
| Case 2 | The Heist | 351,696 | 59.31% | Case 2 guide |
| Case 3 | The Painting Stealer | 179,417 | 30.26% | Case 3 guide |
| Case 4 | The CEO killer | 48,523 | 8.18% | Case 4 guide |
| Case 5 | The House Burner | 10,584 | 1.78% | Case 5 guide |
| Case 6 | Status unconfirmed | No public named badge found | Status | Case 6 status |
Award counts are useful difficulty signals, but they should not be the main answer for a player who is stuck. Treat them as context and use the case-specific route table above for the actual next step.
Verified And Unverified
Confirmed: public Roblox badge data currently verifies five named base-case completion badges: The Bar Incident, The Heist, The Painting Stealer, The CEO killer, and The House Burner.
Not fully verified: some suspect names, exact dialogue, and fixed confession scripts can change or come from player-reported runs. When this page uses a player-reported angle, it says so instead of presenting it as a guaranteed answer key.
Case 6 Status
The official Roblox description says AI Interrogation includes six unique base cases. The checked public badge API currently exposes five named case-completion badges. Until a sixth named badge, official update, or verified playthrough is available, Case 6 should be treated as unconfirmed rather than invented.
Daily And Custom Cases
Daily cases are officially described as a brand new case every single day, but today's daily title and route need same-day verification before publishing. Custom cases depend on the prompt supplied by the player, so they need a case card instead of a fixed answer key.
This wiki covers the 2026 TrueTalk AI experience, universe 10649457157. Do not mix these pages with older similarly named AI Interrogation experiences that mention different daily-case counts or different universe IDs.
FAQ
Does this page give all AI Interrogation answers? It gives the current answer route for each confirmed base case and links to the detailed walkthrough. Exact AI wording can vary, so use the contradiction route instead of memorizing one sentence.
Which case should I prioritize first? Open the exact case you are stuck on. Case 4 and Case 5 are the strongest follow-up pages because their routes need specific evidence chains, not generic interrogation advice.
Should there be a separate Warehouse Fire page? No. Case 5 should stay on the existing House Burner URL. Add "Warehouse Fire" and "Case 005" as alternate wording inside that page so the authority is not split.
Sources
- Roblox public badge API for universe 10649457157 confirms Case 1 through Case 5 badge names and awarded counts.
- The official Roblox game description confirms AI Interrogation advertises six unique base cases and daily cases.
- The 2026-08-29 Google Search Console export for this site shows strong early search positions for the home page, All Cases, Case 4, and Case 5.
Choose your next move
Related Guides
Once this question is solved, continue to the next decision without returning to search.
AI Interrogation Case 1 Answers - The Bar Incident Walkthrough
Case 1 answers for Roblox AI Interrogation: Marcus, 9:30 alibi, camera timing, hammer fingerprints, bartender alibi, and confession route.
AI Interrogation Case 2 Answers - The Heist Walkthrough
Case 2 answers for Roblox AI Interrogation: heist route, ski mask, motorcycle, rent money, tools, neighbor Dave, timeline, and confession.
AI Interrogation Case 3 Answers - Painting Stealer Verified Guide
Case 3 verified guide for Roblox AI Interrogation: confirmed Painting Stealer badge, current answer status, and safest evidence route.
AI Interrogation Case 4 Answers - CEO Killer Walkthrough
Case 4 answers for Roblox AI Interrogation: Victor, CEO poisoning, coffee, office access, documents, motive, and confession route.